I am Industrial Designer Graduated in 2007.
Self-taught 3D CG Artist since 2009.
I have always been passionate about games and special effects in films.
That is why I began to study all 3D related and specialized in what I like the most; Digital Sculpture and Ilumination. I also like to design characters and creatures bringing them to life from my imagination to the final 3d model.
My abilities include the development of any organic design including humans, animals, creatures, monsters, zombies, anatomy, environments, etc.
My areas of expertise involve:
. Concept Design
. High detailed Sculpt
. UV Mapping
. High Resolution texture maps
. Maps Projections
. Lighting and Rendering
- Eduardo -
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